Currently viewing the category: "Flurry"

Flurry 2.2.3

June 16, 2012 by

Another quick blog post, as always  :-), to cover the small updates released in flurry 2.2.3. Some users complained about pixelation on several of the newer devices released this year, this was due to two factors: 1. For some of the new phones the linear sampling used to allow us to upscale the rendered content […]

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Flurry 2.2.2

February 26, 2012 by

In release 2.2.2 we resolved a few different issues including: Larger than 1024×1024 images being used as the background behind flurry Performance improvements for several different phones and platforms A few small bug fixes

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Flurry 2.2.1

January 18, 2012 by

Answering your call to arms. We have gathered all recent customer requests into one simple hotfix: Fixed background selection for several phones including the Droid Bionic Improved background rendering quality Fixed touch events that could leave one flurry stranded. What fun is that?

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Flurry 2.2

September 17, 2011 by

Blast from the past! The Samsung Galaxy S2 was finally released in the USA so we have put together a great update for all of our users: Re-worked the rendering algorithm for a 2x performance improvement on all phones Fixed various bugs on different phones including the Samsung Galaxy S2 Improved battery utilization Added 3 […]

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Flurry 2.1

June 25, 2011 by

Bringing back the rock & roll, in the 2.1 release we brought out a major new feature of seamless rendering for up to 5 flurries and re-tuned part of the rendering algorithm to improve performance. Free Updates Everything is free All flurry features are now ad supported in the free version, including the addition of: […]

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Flurry 2.0

January 16, 2011 by

Back and better than ever, in the 2.0 release we have incorporated several customer requests into a massive new release with additional features for the free and paid version. Free Updates Yes you will get more for free Prior to 2.0 users had no settings control and this was reserved only for the paid version […]

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Flurry 1.3

December 19, 2010 by

Released Flurry 1.3 today which will provide a few performance improvements over 1.2.3. There is still an outstanding issue with the Samsung Vibrant phone which looks to have a driver bug un-common to the other Samsung platforms. Some users are experiencing issues with Flurry not showing up after setting until you turn off and back […]

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Flurry 1.2.2

December 12, 2010 by

Flurry 1.2.2 contains the following updates: Improved battery performance by allowing frame update to occur while rendering. Allow for user control over touch event termination with two different modes controlled from the interaction settings section: Automatic resume of random movement after reaching touch point Fixed position until the user taps on the star center Reduced […]

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