Release 1.1.2 added some much needed optimization to the physics engine, reducing CPU time by over 50% for the lowest level phones. Along with the physics update we added a new display mode called “Mixed Mode Rendering”. The new feature allows for a range of bubble sizes around the currently selected radius to interact with one another. Thanks to Jon in the forums for posting up this request as it added some much needed “coolness” to Bubbles 😎 .
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